I’m looking for feedback from others. One thing that bugged me about the last game session related to skill checks – there really wasn’t much difference between the classes (at least until high level).
I like the idea of generalist characters in Tempora Mutantur, but not so much for Dwarven Glory, so I’m considering the following rule changes:
- In Dwarven Glory, each character receives a +3 bonus to their class skill.
- In Tempora Mutantur, a character receives a +1 bonus to each skill.
At least for Dwarven Glory, this would kind of replicate the rules for Saving Throws – which tempts me to switch to a single Saving Throw, like in Swords & Wizardry. And maybe define it as a Target Number, instead of using the Target 20 mechanic…
Anyhow, I thought I was done with tinkering with the Core Rules and am looking for advice from anyone who’s played these minimalist rules.
